AI Decision Lab

A scenario-based game exploring the impact of AI usage in everyday life.

AI Decision Lab

A scenario-based game exploring the impact of AI usage in everyday life.

Since the AI boom of 2023, tools like ChatGPT became highly praised co-pilots for students and young adults. However, I saw a quiet and often overlooked shift: early adopters like young adults are especially vulnerable to these changes - as automation replaces critical thinking.

As team lead on this graduate project, I directed the design direction of an educational framework aimed at helping students and early-career professionals make informed decisions about AI use in creative workflows and everyday tasks.

Skills

Qualitative UX research

Product design

Game narrative writing

Usability Testing

My Role

Team lead (workshop facilitator)

Researcher

Designer

Writer

Timeline

3 months, Q1 2025

Industry

Education

Gaming

Final Design at a Glance

Fun Fact

This was my first proud UX project! Built just after the first big AI wave, and it’s where my belief in AI trust and human-AI collaboration began.

This was my first proud UX project! Built just after the first big AI wave, and it’s where my belief in AI trust and human-AI collaboration began.

An interactive, scenario-based web game aimed to educate young folks on AI impact and consequences in daily life.

Context

Why this project?

It hits a little closer to home…

Young adults are growing up with AI - but not equipped with the mindset to question it .

Having been both a student and a young professional, I’ve experienced firsthand how easily early adopters like us can become overly reliant on AI (most often without realizing it). That idea sparked this project as a passionate effort to raise awareness on the risks from AI reliance.

Problem

Cognitive offloading and the silent erosion of critical thinking from AI tool usage among young folks (18-30).

Cognitive offloading and the silent erosion of critical thinking from AI tool usage among young folks (18-30).

Initial Scope

Create an educational framework to raise awareness and educate young students and professionals on AI-related risks and consequences.

Create an educational framework to raise awareness and educate young students and professionals on AI-related risks and consequences.

Research

Desk research data shows

Higher AI use links to lower critical thinking in users (r = –0.68).

~ 85% of US students (18+) use AI weekly.

Only 15% of Gen Z workforce are "super" AI users.

What do researchers working at the frontier of AI think about this?

We interviewed 4 industry and academia experts in AI development to inform our design direction.

These conversations helped us explore future risks of AI and how the next generation may be impacted - grounding us in both technical insight and human-centered foresight.

Key findings

Humans should always stay in control.

Hence, our design will emphasize on shared decision-making and contribution.

AI overuse leads to deskilling; this highlights the importance of maintaining human connection and long-term awareness.

In education, AI is most effective as a learning peer, instead of a formal teacher.

True learning happens through reflection and iteration (process), not instant answers (outputs).

Refined Scope

Create an educational framework to raise awareness and educate young students and professionals on AI-related risks and consequences.

Create a scenario-based game that educates young people on AI-related risks and consequences via day-to-day experiences.

Process

Swipe -> to view my thinking process throughout this project

Final Design

An interactive, scenario-based web game aimed to educate young folks on AI impact and consequences in daily life.

Hi-Fidelity Prototyping

3 storylines, x webs of prototyping

Each plot choice unlocks a different ending, with unlimited tries to rewind and explore how decision-making with AI alters the story's trajectory.

As the user reaches the ending, a pre-calculated profile metric is displayed, revealing their levels of confidence, fulfillment, and learning aptitude based on their decisions throughout the journey.

Usability Testing

4 tests conducted within 2 days

Interestingly, 2 of these insights contradict each other. Both highlight an opportunity for future testing to explore these tensions further, if time and resources permit.

Testing data shows

Scores alone are not indicative enough of educational value.

Score at each plot point is valuable as immediate feedback.

Utilize more practical examples in daily life.

jess7yu@gmail.com

linkedin

resume

san francisco bay area, california

Thanks for stopping by!

matcha einspanner, iced, oatmilk ·

americano, light iced, half & half ·

emperor's cloud tea, hot

jess7yu@gmail.com ·

linkedin ·

resume

san francisco bay area, california

Thanks for stopping by!

matcha einspanner, iced, oatmilk ·

americano, light iced, half & half ·

emperor's cloud tea, hot

jess7yu@gmail.com

linkedin

resume

san francisco bay area, california

Thanks for stopping by!

matcha einspanner, iced, oatmilk ·

americano, light iced, half & half ·

emperor's cloud tea, hot